Pazzi per le saghe: Araminta Spookie

Torna sul blog una rubrica che in passato avevo amato moltissimo: Pazzi per le saghe, la rubrica in cui scopriamo nuove serie e saghe di ogni genere. Quest’anno ho deciso di trasferire il contenuto principalmente nelle stories di instagram, ma siccome mi dispiace perdere traccia dei libri che vi mostro ho pensato di dedicarle uno spazio anche sul blog, più come archivio che come post originale (vedrete sempre prima le “nuove puntate” sulle storie di instagram), inserendo anche qualche dettaglio in più che sulle storie proprio non ci sta.

La protagonista del primo episodio è stata una serie per ragazzi (direi 6/8 anni) che ho letto quasi nella sua interezza e che ho trovato perfetta anche per chi vuole iniziare ad approcciarsi alla lettura in lingua scegliendo delle storie molto semplici ma allo stesso tempo divertenti. La saga in questione è Araminta Spookie di Angie Sage.

Araminta Spookie vive in un’enorme casa infestata con una zia scorbutica e un adorabile zio vampiro ma si sente terribilmente sola: quando rischia di perdere la sua adorata vecchia magione, Araminta si dà da fare per spaventare tutti i potenziali acquirenti ma è in questa occasione che conosce una persona speciale, la piccola Wanda figlia di una famiglia di maghi e che sarà la sua fedele compagna in mille avventure.


1) My Haunted House
Araminta Spookie lives in a wonderful old haunted house, but her crabby aunt Tabby wants to move. Aunt Tabby is determined to sell their house—Araminta has to stop her! With the help of a haunted suit of armor named Sir Horace, a ghost named Edmund, and a lot of imagination, Araminta hatches a plot for an Awful Ambush that is so ghoulish, it just might work!

2) The Sword in the Grotto
Sir Horace is about to turn five hundred years old! Araminta and Wanda need to find him the perfect gift. Araminta finds an ancient sword in a grotto hidden under her haunted house and it should be a cinch to get it. But she wasn’t planning on the nasty surprise of a portcullis-trap and a rising tide in the grotto. Will Araminta and Wanda make it to Sir Horace’s birthday party?

3) Frognapped
When something’s amiss in Spookie House, there’s usually only one person to blame–Araminta. But this time she had nothing to do with the disappearance of Barry Wizzard’s frogs, and she is determined to find them. Of course, it’s not going to be that easy, especially when dealing with a crazy character named Old Morris, a dangerous shark, and a demanding aquarium show audience. Can Araminta find the frogs and steal the show?

4) Vampire Brat
Araminta thinks something horrible is hiding in the deep, hidden passages of Spookie House–could it be a werewolf? Add to that the arrival of Uncle Drac’s creepy nephew, Max, and Araminta knows things will never be the same. Max is Wanda’s new best friend, and Araminta finds him annoying. She comes up with a plan to figure out what Max is up to–and also to capture the werewolf. But will it work?

5) Ghostsitters
When Aunt Tabby and Uncle Drac head off to Transylvania, Araminta is upset — they’re going to be away on her birthday. However, when it turns out that her almost-grown-up cousin, Mathilda, will be babysitting, it seems things couldn’t get any better. But Mathilda’s brought along trouble: two rowdy teenage ghosts, Ned and Jed, who listen to no one. It’s a disaster! Can the girls figure out a way to get Ned and Jed out of the house for good?

6) Gargoyle Hall
When Araminta throws cold water over her best friend, Wanda, to disperse a crowd of panicked bats, it s decided Araminta has been helpful one too many times, and she is packed off to boarding school. On arrival, Araminta is surprised to discover that Gargoyle Hall makes her home, Spook House, seems positively cosy. Strange moans and clanks echo down the corridors and the two head girls are equally creepy. Most of the other pupils have been scared away, but Araminta senses that something or someone is behind the menace.With the help of best friend Wanda and Uncle Drac s prize bat, she is going to do something about it!

7) Skeleon Island
Araminta and her best friend Wanda are going on a school trip to Skeleton Island, a place rumored to be the site of a scary ghost shipwreck. And when the pair is stranded overnight, they discover that there might be more truth to the island’s name than they would have preferred. Now some terrifying pirate skeletons are on the loose, and they want to take the girls down to Davy Jones’s locker with them! Will Araminta, Wanda, and an unexpected friend be able to thwart the ghostly crew, avoid a watery fate, and maybe find some lost treasure to boot?



Angie Sage è inglese, ha studiato graphic design e illustrazione e ha scritto un sacco di libri per ragazzi tra cui la saga di Septimus Heap e ha illustrato moltissimi romanzi per bambini.